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Sword of the necromancer gameplay
Sword of the necromancer gameplay








sword of the necromancer gameplay

While far from perfect, Sword of the Necromancer is a surprising gem that came out of nowhere. The soundtrack is a fun one it has a unique sound to it while sounding familiar, it has its own unique flair. This is a situation where they could’ve benefited from taking inspiration from the classic top-down Zelda games. Sure, the color palette will change throughout the different areas of the overall dungeon, but there aren’t drastic differences between them it’s the same formula: roam around, find a key, open the door. Level design is pretty barebone, however. The game looks great in all its pixelated glory. Another important detail, after each boss battle, you’ll be prompted to either warp back to the entrance or open your chest just make sure to keep going up to find the exit otherwise, you’ll have to restart the level… including the boss battle.

#Sword of the necromancer gameplay upgrade#

Also finding resources to upgrade your weapons will seemingly take forever. Also despite all of its uniqueness and appeal, as with any top-down Zelda-like clones, repetition will set in after a few levels an ever-changing level layout can somewhat alleviate this, but it won’t save it. Combat can sometimes feel stiff and sluggish a big problem when it’s literally life or death. That being said, not everything is perfect. With Sword of the Necromancer, these are things you can actually disable so you can actually have a sense of progress. As you might know, rogue games are notoriously difficult and frustrating because when you die, you are more often than not thrown to the start of the game devoid of all upgrades and weapons you might’ve picked up throughout your adventure. Interestingly enough, despite its rogue mechanics, you’re given the choice to disable some of them once you start the game. Additionally, the level layout changes so forget about taking notes and whatnot you’re going in fresh every time. That’s my main complaint here because rogue-lite games, being an interesting genre in itself, gamers can feel frustrated and discouraged by having to start over again repeatedly. Unfortunately, being a rogue game, you’ll also be stripped of your weaponry and skills meaning you have to start back up from scratch. When you die in one of the levels of the dungeon, you’re thrown back at the beginning of it. When back at the entrance, you can also upgrade your weaponry by adding element perks or buffs thanks to finding various materials throughout your adventure. In this case, pressing the right joystick will bring up your inventory where you can move stuff to your chest. You can also stow away four items/weapons in your magical chest à la Resident Evil. The revived enemy, now friendly, will be assigned to an available controller face button and can be summoned in battle. It will allow players to revive any downed enemy and use them in battle a bit like Pokémon. One of the key elements of the game is the actual sword of the Necromancer that you pick up early on.

sword of the necromancer gameplay

Each controller face button can be used as an attack, depending on what you pick up sword, ax, bow, etc… You can also pick up passive items such as an Amulet that increase defenses against wind attacks or another one that increases critical hits. Unlike its classic counterpart, Sword of the Necromancer has a surprisingly high amount of weaponry. You’ll go through each dungeon killing enemies, earning XP in order to level up and make you stronger. Think of it as Legend of Zelda with a pinch of rogue elements. Sword of the Necromancer is a dungeon-crawler action RPG mixed with rogue-like elements. Tama heads into the dungeon hoping to find the mysterious power of necromancy to bring Koko back to life.

sword of the necromancer gameplay

Our protagonist carries the dead body of Koko to the Necromancer’s crypt, where legends say there dwells a power that may resurrect the dead. Unfortunately, during the trip, Koko dies. Sword of the Necromancer tells the story of Tama, a former rogue who is tasked to escort the priestess Koko on her pilgrimage around the continent. Grimorio of Games, Review, Sword of the Necromancer










Sword of the necromancer gameplay